3/20/2023 0 Comments Ffbe tm farming with macdroidI made the reddit thread mentioned so let me know if I can help you out. To check if the map has been capped you press menu during exploration and the amount of gil you've collected during the correct exploration is shown so maybe you could use that picture to compare vs capped value? This reddit thread points out what I'm trying to explain:īonus points if you are able to include summon, item use, magic use, ability use, etc (farmable trophies) as optional when choosing what to grind. 30 battles, 5000 gil in total), I only have an idea of how ankulua works but if my understanding is correct you could just have the sprite move back and forward in a fixed area, capping the map and then moving on to the collection points. Regarding exploration, it is a known fact that the number of gil and encounters is fixed (i.e. I do this after office hours ( sometimes during D ) so i'm happy with donations.ĭonators will get access to exploration and achievement methods when they become available.Īll of those sound very nice, especially if you are able to handle things like the daily completion pop-up or ask if you want to fast farm a dungeon buying energy when your out or if you want to slow farm it and do so every 5 min (especifically the earth shrine for tm grinding). Team selection preset per dungeon (esper team, TM team, unit exp team) Auto Exploration - Now this one is tricky so i will need some help from the forum to nail this one as i have no frame of reference on how to automate a free roam exploration zone, run over resource nodes AND deal with random encounters. Harvesting at Realm of the Dragon King gives the best total number of all megacryst drop per energy. Harvesting at Societal Ruins - Exploration gives the best lightning megacryst drop per energy. Ability master achievement macro - Spam that Chakra skill all night, baby. Harvesting at Snowy Woods - Exploration gives the best ice megacryst drop per energy (0.16/NRG). Crafting Queue - Select which item you want to craft with fallbacks and leave the app to create and collect items for you. Like Earth shrine farming but you could use a generic method to farm espers or the crypt. Custom regular dungeon - Set and forget on a dungeon. What features would people really like to see for FFBE? It works for me but let me know if anything is wrong and i'll dive in. I've implemented dialog handling for friend requests, dc's and out of NRG situations. Keeping an eye on bug reports.Įxploration support, good results so far but dear lord it's a lot of manual workĪdded mogcake crafting for all 3 difficultiesĪdded Farming option for Earth Shrine - Entrance Should be properly sized now.Īdded delays to item crafting so it shouldn't accidentally select potions all the time and then complain it cant find mogcakes. Hopefully that will fix the auto button bug. Grind that achievement down!įixed a bug with the region size. The chance of the bonus item is equal to the current progress of the unit, meaning a unit that already awarded its TMR will always give a bonus item.I deliver unto you a free potion auto crafter and TM farming. When a bonus item is awarded this way, the message "Trust Bonus" and the face of the character who triggered the bonus will appear. Trust progress also gives a chance to give bonus items at the end of each dungeon, during the loot description screen. You won't obtain TMR if you fuse a 100% trust mastery unit to another unit of the same character, to avoid easily repeating the reward (also, it is disabled for equal units). Combining multiple units and using trust moogles will vastly reduce that amount. You will need an average of 334 dungeon clears to obtain 100% trust mastery from 0%.
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